Now we're at the end of Dynamic Lighting Day. It's been nice, and now we learn how to use Dynamic Lighting, and how to make it look good!
- Getting Dynamic Lighting started up -
To get started, first go into the place you wish to add Dynamic Lighting too. Open Explorer and Properties.
View > Explorer > Properties
Now, in Explorer you want to click on Lighting. And in Properties many things will appear, scroll down to Global Shadows and turn it on.
Set Outdoor Ambient to Black, and set Shadow Color to Black.
The regular Ambient is how dark the place is. I suggest a dark grey.
- Turning on Lights -
Now we get to the easy part.
Go to Toolbox and insert any Part.
View > Toolbox
Now, you will need Explorer and Properties again.
Click on the brick so it is selected, now go to Basic Objects
Insert > Basic Objects
Scroll down the list until you see PointLight or SpotLight.
I suggest using SpotLight, as it is brighter.
Then rotate the brick until you have the light facing the way you want it.
- How to make it look cool -
I suggest adding fog. A dense fog, black colored. It gives the game a bit more fun and mystery.
If you need to know how to add fog, no problem!
Make sure you have Explorer and Properties open.
Now, go to Lighting and find FogEnd, change the FogColor to Black and change the FogNumber to around 150-300.
If you want it really thick make it 100 or below.
I hope this helped you in your Dynamic Lighting adventure!
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